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Abstract

This Note describes the RAND-ABEL programming language, which was designed to be suitable for (1) large rule-based systems, (2) war gaming and multiscenario sensitivity analysis, and (3) use by any of several governmental gaming and analysis organizations. It is designed to be readable by analysts and other subject matter specialists without much preparation. The Note documents the RAND-ABEL language as it existed in March 1988. RAND-ABEL can be ported to any computer that has a C compiler. It is very fast in execution time compared with other languages of similar readability. The RAND-ABEL language provides a number of unique capabilities. For example, it supports tables within the source code, for use as decision tables or to govern an iterative execution, and it is a strongly typed language, permitting certain types of errors in complex programs to be uncovered early.

This report is part of the RAND Corporation note series. The note was a product of the RAND Corporation from 1979 to 1993 that reported other outputs of sponsored research for general distribution.

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