P-8018
Focus on Generic Skills for Information Technology
Literacy1
Robert H. Anderson and Tora K. Bikson
Introduction
For at least the past four years, the authors of this paper
have studied issues related to the possibility of providing
"universal" access to electronic mail (and related online
access) within the U.S. We have examined both the technical
feasibility and the societal implications of such access
(Anderson et al, 1995). We are currently studying the costs
and benefits of Internet-based interactions between
government agencies and their citizen-clients. Our brief
comments here are based primarily, but of course not
exclusively, on our experiences and findings resulting from
this continuing research program.
It is clear that initiatives such as the National Information
Infrastructure, digital government, and digital libraries
imply that most Americans will have to become Internet
literate in the near future just to carry out the day-to-day
activities of citizens in a developed society, quite
independently of the computer skill demands made on them by
their workplace. Our research has focused on those digital
literacy requirements for citizen participation, rather than
specific workplace skills or the skills required by computer
professionals.
A Focus on Generic Knowledge
We believe that generic, rather than application-specific,
knowledge and skills should be the focus of computer
literacy. Furthermore, we contend that this holds true for
individuals in both roles--that is, as everyday citizens in
an information society, and as job holders in a highly
technologized workplace.
Why not focus on applications? The primary reasons are
continuing rapid changes in what becomes available for use,
causing rapid obsolescence of application-specific know-how,
plus big changes in what extant applications can do when
they're integrated with new applications (e.g., intimately
combining an operating system like Windows with a web
browser, to choose a recent newsworthy example).
Why the generic focus? Generic skills, plus competence in
the functions to be performed, will better equip people to
carry out their roles as citizens (and job holders) under
conditions of continuing technological change (see also the
discussion in National Research Council, 1997, Chapter 2, pp.
47-48). Here "generic skills" refer, as in general
educational literature, to such cognitive abilities as
learning-to-learn, analysis and problem solving, innovation,
and communication (Stasz et al, 1990; Bikson and Law, 1995;
Bikson, 1994). Such generic skills enable new applications
to be learned as they become functionally relevant. As
Attewell has shown (Attewell, 1994), most new applications
needed for doing workplace tasks can be learned with modest
effort and training by those familiar with the job functions.
Note also that other studies of model-based teaching and
learning (e.g., McArthur, Lewis and Bishay, 1995; McArthur,
1987; Curley and Pyburn, 1982) suggest that learning the
underlying model is more important than learning highly
specific features of a computer application.
What Generic Knowledge Is Valuable?
What, then, are components of the generic knowledge that
"information society literate" citizens should have or
acquire? There are many possible categorizations; here is
one we suggest for discussion.
- Connectivity. Perhaps the most fundamental new
need for knowledge, with the most profound implications,
concerns having a reasonably accurate model of connectivity.
When (as a result of my actions, or otherwise) is the device
I'm using connected to other sites? When connected, what
information is passing over that connection? Is that
information protected from eavesdropping? from alteration?
Can I know with a degree of certainty which other sites or
persons I'm connected with? Can they verify my
authenticity?
- Understanding connectivity includes such constructs as
"protected enclaves" and "shared trust," which refer to
hierarchies of established trust. The users of modern
devices and interfaces should know when they are
communicating and computing within such enclaves (and with
whom they are sharing trust within the enclaves) and when and
how they are reaching out beyond variously defined levels of
trust (see also the discussion in National Research Council,
1997, Chapter 2, pp. 58-59).
- This knowledge becomes all the more important given the
next generation of interfaces combining local facilities
(documents, folders, applications) with remote ones in a
uniform browser-style presentation. One click might be
local; a seemingly identical click might download executable
code from a remote source; another might send information
from the local site to remote ones. Having a clear model of
what information transmissions are being initiated by these
seemingly similar actions--and placing desired constraints on
one's own actions so that they are compatible with the
information-sharing policies one holds--are vital for
retaining intellectual control of information-intensive
behavior in an environment in which connections are
ubiquitous, dynamic, and subtle.
- Is such knowledge of connectivity needed? Is it
commonplace among computer users? We believe that, if asked,
most users of most interfaces to information today would be
hard pressed to answer at all accurately regarding what
connections with which sites, both local and remote, and with
what protections, they are initiating in the course of their
routine interactions with computers. It might be an
interesting research project to check the accuracy of this
assumption.
- Logic. Computers are different from us: they're
much more logical (in their operation, not necessarily in
their usage). Anyone who needs to understand why they do the
kinds of things they do, and don't do other kinds of things,
should understand some basic logical and programming concepts
that underlie their operations. We're thinking of such
constructs as: conditional expressions ("if <this> [is
true] then <that> should be done"); repetition (do
<this> n times; do <this> until <that>
becomes true); simple inferences ("if A then B; A; therefore
B"); and the combination of such expressions into simple
algorithms (see also the discussion in National Research
Council, 1997, Chapter 4, pp. 129-132).
- We don't suggest that everyone should become a programmer
(although some good ones might be found among those who
regard themselves as least likely candidates!). Rather, we
argue that it is important to understand the fundamental
constructs by which computers "decide" what actions to take,
so that users expect neither less nor more of them than they
can accomplish.
- The list of basic logic constructs will need periodic
updating. For example, when neural nets and genetic
algorithms become more ubiquitous, and computers are
tailoring their behavior to their perceived environments,
some knowledge of learning, adaptation, and even evolution
within programs might be necessary in order to understand--or
at least cohabit with--the developing intelligence on the
other side of the screen.
- The structuring of data and information. Again,
we don't recommend creating a generation of programmers. But
some understanding of the ways that data can be structured
(lists, trees, relational, objects) and stored (volatile
memory, nonvolatile storage, archived storage) and an
understanding that some data might be migrated at least among
storage sites, if not among structure forms, may be critical
to users' competence in carrying out day-to-day tasks in a
digital world. Is the "smart card" in my wallet that
"contains" digital cash a readable and writable nonvolatile
storage device? If so, who can read? Who can write? Under
what conditions? Is there a backup archive if the card
becomes corrupted? And so on.
- Generic tools. While our focus is not application
specific, a number of tools are common across applications in
everyday use; understanding their behavior, then, comprises
another component of generic computer literacy. For
instance, what can be expected, or not expected, of a
"spelling corrector"? A "grammar checker"? A search engine?
A filtering system for e-mail or web pages? How can these be
tailored to one's specific needs? Can that tailoring be
saved for future use? Can it be shared with others? What is
the difference (e.g., in a search) between relevant-but-
missed information and retrieved-but-irrelevant? How can
these forms of error in the course of using generic tools be
reduced?
- Media. Another key to contemporary computer
literacy has to do with understanding that almost all new
intellectual creations are becoming digital, and that much of
extant knowledge and culture can be digitized as well (see
also the discussion in National Academy Press, 1998, pp. 1-
2). Whether they are perceived as sound, images, text,
numbers, graphics or combinations of these, bits are bits
(for purposes of storage, transmission, ...). Future
computer literacy means understanding some of the
implications of digital media and the accompanying synthesis
of communication, computation, video and audio. A "smart
card" can in the future store, for example, a song, a video
clip, a movie, an encyclopedia. Formerly distinct media
domains (e.g., Blockbuster Video; motion pictures on
celluloid; songs and telephony over the Internet) will be
changing quite rapidly in the future; individuals (and
companies) should be preparing for new opportunities and new
challenges.
- Interfaces. Finally, the user interface
represents the means by which people communicate with a
particular system and the machines and people connected to
it; it is their handle on the functionality of any
application. Although usability has improved substantially
over the past decades, it is still not easy for most people
to make full use of the digital resources to which they--in
principle--have access. Despite recurring predictions to the
contrary, interface design and performance characteristics
are still neither intuitive nor transparent. Until those
expectations are realized, we suggest that technical literacy
should include learning about the basic ways that interfaces
permit users to interactively guide computer programs plus
common options for tailoring those interactions.
What are the implications of these new skill needs? We
believe that what Toni Carbo (Dean of Library Science at
Pittsburgh) has to say about the "new mediacy" is relevant.
She says we have to learn to "read," or to interpret and
communicate, using a greater variety of information objects
than ever before, including multimedia digital objects along
with text, graphics and numbers. The "new mediacy" phrase is
meant to contrast with earlier notions of literacy by
suggesting both the multidimensionality and the interactivity
(or immediacy) of the complex digital objects that will
constitute the fabric of information and communication in the
near future.
Beyond Technical Literacy Skills to Social Values
Earlier discussions of computer literacy often presuppose a
view of human-computer interaction as an exchange involving a
single individual performing an independent task by using a
computer program. This view, perhaps influenced by the
"input-process-output" paradigm, gave rise to a substantial
body of information about the significance of individual
differences in ability and prior experience for ease of use
and judged usefulness (or "friendliness") of computer systems
(see also National Research Council, 1997, Chapter 4). Now,
however, the move to distributed architectures, densely
interconnected systems and tools for collaboration means that
computers must be viewed as social machines.
Thus perhaps as important as generic computer literacy skills
are the
social values that accompany them. Two general categories of
these values are:
- Ethics and etiquette. From simple guidelines on
using new forms of communication such as e-mail (e.g.,
Shapiro and Anderson, 1985) to more fundamental ethical
questions of appropriate access to, and treatment and
dissemination of, information.
- Rights and responsibilities. The broader policy
context--now national, soon global--for appropriate handling
of information and communication in a networked digital
environment. What are a citizen's responsibilities and
rights in cyberspace, with respect especially to privacy,
anonymity, disclosure, intellectual property and other
aspects of its governance?
As a recent National Research Council report points out,
these value issues are broadly comprehensive, widely debated,
and transcend such area-specific concerns as digital literacy
(National Research Council, 1998, p. 40). But because their
resolution will affect all aspects of networked computer use,
awareness of public deliberation, emerging social norms and
eventual legislation should be treated as cornerstones of
user literacy.
References
Anderson, R.H., T.K. Bikson, S.A. Law, and B.M. Mitchell
(1995) Universal Access to E-Mail: Feasibility and
Societal Implications, Santa Monica CA: RAND,
MR-650-MF.
Attewell, Paul (1994) "Computer-Related Skills and Social
Stratification," presentation to the workshop on Universal
E-Mail: Prospects and Implications, RAND.
Bikson, T.K. (1994) "Organizational Trends and Electronic
Media," American Archivist, Vol. 57(1), pp. 48-68.
Bikson, T.K. and S.A. Law (1995) "Toward the Borderless
Career: Corporate Hiring in the '90s," International
Educator, Vol. 4(2), pp. 12-33.
Curley, K.F. and P.J. Pyburn (1982) "'Intellectual'
Technologies: The Key to Improving White Collar
Productivity," Sloan Management Review, Fall, pp. 31-
39.
McArthur, D. (1987) "Developing Computer Tools to Support
Learning and Performing Complex Cognitive Tasks," in D.
Berger and C. Pedzek (eds.), Applications of Cognitive
Psychology: Computing and Education, New Jersey:
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McArthur, D., M. Lewis and M. Bishay (1995) "ESSCOTS for
Learning: Transforming Commercial Software into Powerful
Educational Tools," Journal of Artificial Intelligence and
Education, 6(1), pp. 3-33.
National Research Council (1998) Developing a Digital
National Library for Undergraduate Science, Mathematics,
Engineering and Technology Education, Washington DC:
National Academy Press.
National Research Council (1997) More Than Screen Deep:
Toward Every--Citizen Interfaces to the Nation's Information
Infrastructure, Washington DC: National Academy
Press.
Shapiro, N.Z., R.H. Anderson (1985) Toward an Ethics and
Etiquette for Electronic Mail, Santa Monica CA: RAND,
R-3283-NSF/RC.
Stasz, C., D. McArthur, M. Lewis and K. Ramsey (1990)
Teaching and Learning Generic Skills for the Workplace,
Santa Monica CA: RAND,
R-4004-NCRVE/UCB,
[1] This paper was submitted as part
of the participation of one of the authors (Anderson) in a workshop
on "Information Technology Literacy," sponsored by the Computer Science
and Technology Board of the National Research Council, and held in
Irvine CA on January 14-15, 1998.
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