Analytic Gaming

  • A participant votes for the team he thinks should win RAND's education policy game, Let's Improve Tanner High School!, in Pittsburgh, September 28, 2018

    Blog

    Education Policy 'Game Night' Debuts at RAND

    Parents, teachers, principals, and community leaders played RAND's first education policy game. Participants had to work through scenarios affecting a fictional high school, such as how to cut its budget by 4 percent. The game showed researchers how different stakeholders might approach school improvement challenges and what drives their decisions.

    Oct 11, 2018

  • Naval Postgraduate School students participate in analytic wargames they designed to explore solutions for some of DoD's most pressing national security concerns

    Commentary

    Just Let Them Compete: Raising the Next Generation of Wargamers

    Wargames are games that simulate aspects of warfare at varying levels, aimed at analyzing human decisionmaking. To develop the next generation of avid wargamers, the first step is both radical and simple: Let them compete.

    Oct 9, 2018

  • Landing ships putting cargo ashore on Omaha Beach, mid-June, 1944

    Report

    What Shapes a Nation's Will to Fight?

    When considering threats from Russia and North Korea, it is natural to focus on military capabilities. But incorporating will to fight into the analysis of actual or potential conflicts will enhance strategic planning. A model that can be tailored and applied to various conflict scenarios can help U.S. leaders better understand and influence will to fight.

    Sep 20, 2018

  • Ferrying South Vietnamese rangers, U.S. helicopters swoop in on a landing zone on the fringe of a pineapple plantation in the Mekong Delta on August 21, 1967

    Report

    Assessing Will to Fight at the Military Unit Level

    Will to fight is vital to understanding war, but it is often ignored or misunderstood. A model of unit will to fight that can be applied to ground combat units of any scale can help U.S. military leaders better assess partner and adversary forces and incorporate will to fight in their planning.

    Sep 20, 2018

  • Soldiers receive a safety and mission brief before a training exercise at Joint Base McGuire-Dix-Lakehurst, N.J., June 18, 2018

    Report

    Improving U.S. Force Development

    The U.S. armed forces are larger than needed to fight a single major war. But at the same time, the military is failing to keep pace with adversaries and is poorly postured to meet key challenges in Europe and East Asia. How can the Department of Defense respond?

    Jul 9, 2018

  • Tool

    A Wargame Method for Assessing Risk and Resilience of Military Command-and-Control Organizations

    Guide to conducting a command-and-control (C2) risk and resilience tabletop exercise, a new wargaming method of assessing metrics for C2 structures in terms of risks from adversary efforts or the operational environment and resilience to those risks.

    Jun 21, 2018

  • Members of Battle Group Poland stage their vehicles upon arriving at the city of Suwalki, Poland, during an exercise to enhance NATO throughout the Baltic region and Poland, June 17, 2017

    Report

    The Russian Challenge: Deterring Aggression in the Baltics

    The risk of Russian aggression in the Baltics can no longer be ignored. To successfully deter Moscow, the United States and its European allies should invest in NATO's ability to defend its eastern boundary.

    Jun 4, 2018

  • Report

    Priority Challenges for Social and Behavioral Research and Its Modeling

    Social-behavioral modeling is famously hard. This report examines shortcomings and obstacles -- some inherent to complex adaptive systems broadly and some due to current methods and practices -- then discusses steps that deserve priority attention.

    Apr 16, 2018

  • Brochure

    Spotlight on 2017

    RAND Europe's annual review, Spotlight on 2017, features some of the objective research and analysis we do to help policy and decision makers keep pace with an ever-changing world.

    Jan 29, 2018

  • Tool

    Defensive Space Analysis Tool (DSPAT): Version 2.0

    This manual explains how to use the Defensive Space Analysis Tool (DSPAT), which was developed to compare alternative approaches to space control in terms of their mission effectiveness, feasibility, escalation risk, and political cost.

    Jan 5, 2018

  • Report

    Gaming Space: A Game-Theoretic Methodology for Assessing the Deterrent Value of Space Control Options

    This report introduces and explains a game-theoretic methodology to help decisionmakers assess the potential effects of alternative approaches to space control.

    Jan 5, 2018

  • Wargaming at the Naval Postgraduate School

    Commentary

    Adding Shots on Target: Wargaming Beyond the Game

    Figuring out what the future may look like—and what concepts and technology we should invest in now to prepare—is hard. How can the wargaming community build a cycle of research to help understand what these paths might be?

    Oct 9, 2017

  • Dice representing flags of United States, China, and Russia on a world map

    Multimedia

    Gaming Solutions to Global Problems

    In this Call with the Experts, David Shlapak, a senior international research analyst at RAND, talks about how serious games can help find solutions to global problems.

    Jun 8, 2017

  • Report

    Serious Analytical Gaming: The 360° Game for Multidimensional Analysis of Complex Problems

    This report is intended to help decisionmakers who would like to design and run a 360° Game, which can be used in multidimensional analysis of complex problems and allows participants to investigate a problem from a variety of perspectives.

    May 30, 2017

  • Financial video game

    Commentary

    Let's (Not) Play Games with Dodd-Frank

    Dodd-Frank, the 2010 financial reform law, is now itself the target of reform. Those involved with the overhaul could draw inspiration from an unlikely source: video games. A simulation game could help predict the effects of changes to regulations—and avoid high-stakes missteps.

    May 4, 2017

  • Report

    Dominating Duffer's Domain: Lessons for the U.S. Marine Corps Information Operations Practitioner

    To support the U.S. Marine Corps and its curriculum for information operations personnel, RAND has adapted the premise of the military classic The Defence of Duffer's Drift for a modern-day audience of Marine Corps officers.

    Apr 20, 2017

  • Report

    Dominating Duffer's Domain: Lessons for the U.S. Army Information Operations Practitioner

    Adapting the format of military classic, The Defence of Duffer's Drift, this report analyzes alternative courses of action in the same hypothetical mission in order to derive lessons about integrating information operations into operational planning.

    Apr 20, 2017

  • Researchers demonstrating a gaming exercise for board members in Santa Monica, 1966

    Multimedia

    The Serious Role of Gaming at RAND

    RAND uses gaming techniques to develop insights into a host of 21st century challenges. In this Events @ RAND podcast, David Shlapak, codirector of the RAND Center for Gaming, discusses the strengths, weaknesses, and limitations of using gaming in research.

    Mar 23, 2017

  • Report

    A Framework for Exploring Cybersecurity Policy Options

    RAND conducted two discovery games to explore possible solutions for improving cybersecurity, assess their implications, and develop an initial framework to support debate and inform decisions regarding cybersecurity policies and practices.

    Nov 23, 2016