U.S. Secretary of Defense Mark T. Esper visited RAND's Santa Monica headquarters on September 16, 2020. Secretary Esper emphasized the importance of deterring China and the role of the U.S. defense industrial base.
In this tabletop military strategy game, players represent the United States, its allies, and its key competitors. They must use “hedging” strategies and decide how to best manage their resources and forces.
Motivated by concern that the U.S. Department of Defense (DoD) will struggle to recruit and retain civilian talent for the U.S. Space Force, the authors compared DoD and private-sector monetary and nonmonetary compensation for high-value skill sets.
The RAND Corporation has released a boxed version of Hedgemony: A Game of Strategic Choices that researchers originally developed to help the Pentagon craft its capstone guidance document, the 2018 National Defense Strategy. It is the first wargame offered by RAND to the public and carries a $250 price tag.
Hedgemony is a tabletop game designed to challenge players to outline a strategy and then make tough choices as they try to develop, manage, posture, and employ their forces in alignment with their strategies.
If President Trump were to pardon Edward Snowden, then he might encourage vigilante behavior that puts at risk the very sensitive information and operations—meaning American interests and lives—that the U.S. national security system is intended to protect.
The authors analyze various approaches to speed acquisition of military capabilities and keep pace with evolving threats, assess these approaches' suitability for different conditions and acquisition types, and identify implementation issues.
Defense acquisition, personnel, and management systems have long been seen as areas in need of reform, as costs and man-hours continue to increase over the years. Gaming new policies that govern these areas can offer early insights into potential stumbling blocks and provide leaders valuable feedback on decisions before major costs are incurred.
The U.S. Marine Corps is not alone in its avid use of wargaming to shape its decisions of the future. The other services are conducting similar efforts with equal rigor and zeal. And as the national deficit grows and budgetary constraints mount, the Department of Defense will most likely increasingly leverage all its analytical tools, including wargaming.
A memoir drawn from four decades of experience in the U.S. Army explores the strengths and limitations of America's irregular warfare capability. The author, who often saw success at the tactical level only to be followed by strategic muddling and eventual failure, offers ideas on how to develop a world-class way of irregular war.
For years, the U.S. Defense Department dismissed workplace flexibility as being incompatible with national security. But during the pandemic, flexibility became a matter of survival for all employers, including Defense. The question now is whether it will keep recent adaptations or go back to its rigid ways.
Police officers equipped like soldiers have appeared on the streets of American cities amid recent protests over George Floyd's killing. How should lawmakers reform a program that makes use of excess equipment and is popular with police departments, but that also raises substantial concerns about the militarization of policing?
Artificial intelligence technologies may become critical force multipliers in future armed conflicts. China has prioritized AI to enhance its national competitiveness and security. If its plan is successful, China will achieve a substantial military advantage over the United States and its allies by 2030.
As the Pentagon and commercial technologists continue to explore the potential of commercial technologies for the military and work towards greater adoption, they may wish to focus not only on lowering bureaucratic barriers but also on managing expectations about what technologies will be most beneficial and how they will be used.
While all U.S. military services have strived to achieve greater total force integration and a stronger total force culture across their active and reserve components, significant impediments limit the achievement of these objectives. What policies can foster cross-component integration?
This report summarizes the case for a broader evidence base for defense acquisition policymaking. It also describes a prototype policy game focused on Middle-Tier Acquisition that researchers developed to enrich the available evidence base.
Deployed civilians often work alongside the military in combat zones or other high-stress, high-risk areas. But when they return, their experience is much different. They come home to support that is often incomplete and insufficient, and sometimes entirely nonexistent.
The Pentagon has asked Congress to end the requirement that it make public an unclassified version of the Future Years Defense Program—the department's budget plans for at least the next five years. Although some information needs to be classified, the value of transparency for public debate and oversight in a democracy outweighs the marginal intelligence gains to U.S. adversaries.