Fake News: The Game

Fake News: The Game

Website
Fake News: The Game

Founded in 2017

This tool intended to build user skills in identifying false information in a gameified format. Using a retro, 1980's arcade game setup, players see headlines and have to guess if they are fake or real by swiping to the left or right in a Tinder-like fashion. High scores get recorded to a global leaderboard.

Fake News: The Game is not affiliated with RAND. It was selected for this database because it fits our researchers' inclusion criteria.

Tool type
Education/training
Status
Fully operational
Intended users
General public
Cost
Free
Tool focus
This tool is content-focused. It directly evaluates information, such as the authenticity of a photo.
Method or technology
Online course or game
Is the tool automated?
Yes
Founding organization
ISL Gaming
Founder/primary contact
Information not available

How is this tool working to address disinformation?

This tool aims to fight disinformation by creating a cohort of information consumers who are better able to identify and avoid false information online.

Is there a connection with tech platforms?

None found

Who is funding the tool?

ISL Gaming

Are there external evaluations?

None found

Search for tools that fight disinformation by name, type, or keyword:

examples: Hamilton 2.0, bot detection, fact-checking