Transition to Sustainable Waste Management

A Simulation Gaming Approach

by Robert J. Lempert, William Schwabe

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This report presents a simulation gaming methodology to explore the policy levers available to governments for encouraging a transition to sustainable waste management. The focus is on the treatment of packaging waste. Players in the game represent private-sector decisionmakers who are called upon to make investments that will determine the ability of their industries to recycle packaging waste. Other players, representing government agencies with jurisdiction over waste management, can make policies to alter the market incentives for the industry players. All the players' fates are linked by a spreadsheet computer simulation of the market forces that are influenced by, and that influence, their decisions.

This report is part of the RAND Corporation Monograph report series. The monograph/report was a product of the RAND Corporation from 1993 to 2003. RAND monograph/reports presented major research findings that addressed the challenges facing the public and private sectors. They included executive summaries, technical documentation, and synthesis pieces.

The RAND Corporation is a nonprofit institution that helps improve policy and decisionmaking through research and analysis. RAND's publications do not necessarily reflect the opinions of its research clients and sponsors.