This report presents a simulation gaming methodology to explore the policy levers available to governments for encouraging a transition to sustainable waste management. The focus is on the treatment of packaging waste. Players in the game represent private-sector decisionmakers who are called upon to make investments that will determine the ability of their industries to recycle packaging waste. Other players, representing government agencies with jurisdiction over waste management, can make policies to alter the market incentives for the industry players. All the players' fates are linked by a spreadsheet computer simulation of the market forces that are influenced by, and that influence, their decisions.
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