A description of the usefulness of such scientific tools of management as linear and dynamic programming, queueing theory, game theory, simulation, and Monte Carlo. These tools are defined in terms of a model or a symbolic representation of the porblem to be studied, and the steps in constructing a model are given. It is urged that public administrators become familiar with formulating problems in the explicit symbolism of the model and with the mathematical properties of these tools so that real world problems suitable for solution by their use can be recognized.
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