Cover: n-Person Game Theory

n-Person Game Theory

Published 1968

by Lloyd S. Shapley

Download

Download Free Electronic Document

FormatFile SizeNotes
PDF file 0.4 MB

Use Adobe Acrobat Reader version 10 or higher for the best experience.

Purchase

Purchase Print Copy

 Format Price
Add to Cart Paperback16 pages $20.00

A brief discussion of the current trends of research into the theory of n-person games. An n-person game is defined, along with several key concepts of the theory, such as the Pareto set, the core, the value, stable sets, bargaining sets, and competitive equilibrium. The economic examples given specifically involve the concept of ownership of a productive resource in a multiperson interactive context. This is the text of a talk presented at a combined meeting of the RAND Air Force Advisory Group and the RAND Board of Trustees on November 9, 1967.

This report is part of the RAND paper series. The paper was a product of RAND from 1948 to 2003 that captured speeches, memorials, and derivative research, usually prepared on authors' own time and meant to be the scholarly or scientific contribution of individual authors to their professional fields. Papers were less formal than reports and did not require rigorous peer review.

This document and trademark(s) contained herein are protected by law. This representation of RAND intellectual property is provided for noncommercial use only. Unauthorized posting of this publication online is prohibited; linking directly to this product page is encouraged. Permission is required from RAND to reproduce, or reuse in another form, any of its research documents for commercial purposes. For information on reprint and reuse permissions, please visit www.rand.org/pubs/permissions.

RAND is a nonprofit institution that helps improve policy and decisionmaking through research and analysis. RAND's publications do not necessarily reflect the opinions of its research clients and sponsors.