Computer technology in the movie industry
ResearchPublished 1979
ResearchPublished 1979
Until recently, application of computer technology in the movie industry has been minimal. Rising costs and the competitive drive for improved quality and unusual effects in filmmaking coupled with the decreasing costs and increasing performance of computers have opened the door for the expansion of computer applications throughout the industry. Computers are now beginning to have a significant impact, both directly in the creation of images and sounds and behind the scenes in the management of all phases of film production and handling. This paper follows a movie from its initial conception on through production, distribution, exhibition, preservation, and redistribution, surveying current and planned applications of computer technology and identifying areas requiring further research.
This publication is part of the RAND paper series. The paper series was a product of RAND from 1948 to 2003 that captured speeches, memorials, and derivative research, usually prepared on authors' own time and meant to be the scholarly or scientific contribution of individual authors to their professional fields. Papers were less formal than reports and did not require rigorous peer review.
This document and trademark(s) contained herein are protected by law. This representation of RAND intellectual property is provided for noncommercial use only. Unauthorized posting of this publication online is prohibited; linking directly to this product page is encouraged. Permission is required from RAND to reproduce, or reuse in another form, any of its research documents for commercial purposes. For information on reprint and reuse permissions, please visit www.rand.org/pubs/permissions.
RAND is a nonprofit institution that helps improve policy and decisionmaking through research and analysis. RAND's publications do not necessarily reflect the opinions of its research clients and sponsors.