The Air Force is exploring the development of a Tactical Force Management Training and Analysis Facility (TFMTAF). The center would probably use computer support to provide a realistic and challenging simulated combat environment. It is questionable whether such an environment can be created by pitting the players against a fully automated computer model of combat. This paper emphasizes the training function of the TFMTAF. Section II outlines the concept of training underlying the ideas presented in the paper. Section III examines some of those aspects and concludes that computerized combat models provide poor representations of them. Section IV outlines some of the major characteristics a hybrid simulator might have and suggests directions in which its development might proceed. The last section examines these functions in the light of the earlier analysis and argues that they would also be better served by a hybrid simulator than by one dependent on simulation based on conventional combat models.
Strauch, Ralph E., Battle Simulation for Command and Control Training. Santa Monica, CA: RAND Corporation, 1982. https://www.rand.org/pubs/papers/P6769.html. Also available in print form.
Strauch, Ralph E., Battle Simulation for Command and Control Training, RAND Corporation, P-6769, 1982. As of February 16, 2024: https://www.rand.org/pubs/papers/P6769.html