This paper was originally presented at a meeting of the Section for Military Studies of the International Studies Association at the University of Illinois at Champaign-Urbana on November 9, 1985. It describes the RAND Strategy Assessment Center's (RSAC) game-structured interactive simulation system in which functions of the traditional "Red," "Blue," and "Control" teams can be taken over partially or completely by automated decision models. It then discusses the roles of simulation and gaming in the training of officers and their impact on policy and strategy. It suggests that the analytic results of RSAC exercises should be very useful for enriching and extending the context of appropriately designed and implemented games, thereby enhancing their value as artificial experience.
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