A Method for Evaluating Advanced Systems and Concepts for Ground Combat

by Edwin W. Paxson, Milton G. Weiner


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Presents a method for illuminating the interrelationships between a proposed advanced ground combat system's technological characteristics and its tactical employment. The method uses a three-dimensional "terrain table," a computer program for determining whether and for how long a line of sight exists between a sensor and a target, and a series of analytic modules developed for a hand calculator to determine the outcomes of engagements. To illustrate the use of the method, evaluations were carried out involving advanced direct-fire and indirect-fire systems. The results of such evaluations can highlight issues of system design and performance and point the way toward useful field tests, experiments, and simulations of advanced systems. The method is most valuable if used early in a system's conceptualization phase. (See also R-2376, R-2377.)

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