In this paper we shall define the concept of a general two-person cooperative game and develop a concept of a solution for such games. There are two different ways in which the solution may be derived. One is by the use of a set of axioms describing general properties a solution should possess and from which it can be deduced that there is but one possibility in each case. The other proceeds by setting up a model of the negotiation process which the players go through in deciding upon a course of action. This is done in such a way as to obtain a non-cooperative game.
This report is part of the RAND Corporation paper series. The paper was a product of the RAND Corporation from 1948 to 2003 that captured speeches, memorials, and derivative research, usually prepared on authors' own time and meant to be the scholarly or scientific contribution of individual authors to their professional fields. Papers were less formal than reports and did not require rigorous peer review.
Permission is given to duplicate this electronic document for personal use only, as long as it is unaltered and complete. Copies may not be duplicated for commercial purposes. Unauthorized posting of RAND PDFs to a non-RAND Web site is prohibited. RAND PDFs are protected under copyright law. For information on reprint and linking permissions, please visit the RAND Permissions page.
The RAND Corporation is a nonprofit institution that helps improve policy and decisionmaking through research and analysis. RAND's publications do not necessarily reflect the opinions of its research clients and sponsors.