Some Military Applications of the Theory of Games
ResearchPublished 1959
ResearchPublished 1959
An application of the theory of games to military problems concerned with the allocation of forces in space and/or time in a competitive environment. The examples are from the general military fields of (1) strategic air war in which an important problem is that of target selection, (2) tactical air war in which the game is viewed as consisting of a series of strikes or moves, and (3) target prediction in which the problem of scheduling the launching of missiles is described.
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