A model is designed for the narrative structure of the swindler tale, which is defined as an oral narrative about a clever person who cheats a less clever one to win (usually) a small material gain or gratification. The model is based on these concepts: the "function slot" and its "fillers," and the "role slot" and its "fillers." The swindler tales are derived from disparate cultures and demonstrate the generality of the proposed narrative structure: Africa (Basuto), Amerindian (Kutenai), India (Ceylon), Yemen (Jewish), and Yugoslavia (narrative songs). 37 pp. Refs.
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