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A discussion of the inventory management game, Monopologs, which simulates a part of the Air Force supply system. The study describes the game's evolution and philosophy, its rules, a sample run using the demand pattern generated for the original version of the game, and two methods by which the player can generate his own demand pattern as the game proceeds.

This report is part of the RAND Corporation Research memorandum series. The Research Memorandum was a product of the RAND Corporation from 1948 to 1973 that represented working papers meant to report current results of RAND research to appropriate audiences.

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